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callyper

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It would be more enjoyable and easier to evade incoming attacks if the ship could go in 4 directions instead of 2, and "M" is a bit awkward to reach, my advice for future projects would be to choose a key more frequently used in games. In my experience it's more intriguing to fail on the first try, hard but doable obstacles. I felt like the extra life came way too quick, If you make the journey challenging and hard, the reward / end goal will be much greater. Nice game.

Anamik responds:

Thank you so much for the feedback. This is my second attempt of making an HTML5 game. Yeah, I will try to choose the keys which are frequently used in many games. Actually, in my keyboards, Alt, M and Space bar are nearer and I thought that it would work out. You can also use Mouse Left button to shoot ships and Mouse Right button to shoot ground units. I will try to improve these features in the next release and your feedback is really helpful for my future game projects.

Thanks again!

I was scanning some drawings for my portfolio then I made some crows move.

Age 30

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